CRANK

H-E-B Pharmacy

CRANK

Timeline: 5 Weeks

Course: Intro to Interaction

Tools: Figma, Glitch, p5.js, Photoshop

Overview: The CRANK is a creative code project that focuses on giving users control back on their scrolling. In a world of addictive, invisible interfaces, the CRANK works to add friction to endless scrolling.

Role: I created the entirety of this project including the inspiration of the CRANK, Figma prototyping, teaching myself p5.JS, and coding the final iteration.

Process Blog

Final Result

*It is recommended to view both embed within a new tab for ease of use*

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